Apr 22, 2007, 04:01 AM // 04:01
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#21
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Forge Runner
Join Date: Apr 2005
Profession: Mo/Me
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My hardest Hard Mode experience was trying to find a PUG who was capable of getting through Domain of Secrets in Hard Mode. Most of them get wiped shortly before or shortly after the first boss, and die constantly on the way to that point.
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Apr 22, 2007, 04:04 AM // 04:04
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#22
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Ascalonian Squire
Join Date: Jun 2006
Location: Valencia, California
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Easily the hardest expierience for me was beating the mission Chahbek Villiage in hard mode.
No, but seriously folks... its all hard for me.
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Apr 22, 2007, 05:10 AM // 05:10
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#23
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Desert Nomad
Join Date: Aug 2005
Location: California, USA
Guild: Angel Sharks [AS] (RiP [KaiZ] T__T")
Profession: Mo/E
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The hardest, hard mode experience... ever possible.
http://www.guildwarsguru.com/forum/s...php?t=10146204
(Actually, it wasn't that hard compared to normal DoA, just took an hour longer then normal, i.e. refer to comments in linked thread).
cheers!
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Apr 22, 2007, 07:57 AM // 07:57
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#24
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Always Outnumbered
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Minister Cho's Estate... Those afflicted animals actually do damage now, they wiped Yijo within seconds.
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Apr 22, 2007, 11:44 AM // 11:44
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#25
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Frost Gate Guardian
Join Date: Dec 2006
Location: 13N/144E FoKai
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Getting owned from fast recharge healing hands, while Dunkoro and company got pummeled to the ground.
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Apr 22, 2007, 12:23 PM // 12:23
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#26
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Krytan Explorer
Join Date: Jul 2006
Guild: Defiant Dragons
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Getting bloodspiked by a trio of ravenous mandragors. 450 armor-ignoring damage with 1/4 second casting time (115 + 35 each.) Ouch.
Bohdabi the Destructive was pretty nasty too. He's fast-casting the animate spells while his acolytes rez the dead. Not fun until I managed to draw his group into my waiting Wurm squad.
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Apr 22, 2007, 12:59 PM // 12:59
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#28
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Frost Gate Guardian
Join Date: Nov 2006
Guild: Raptor Five [Five]
Profession: Me/Mo
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I haven't had too much experience with Hard Mode yet. I've done all the missions in Ascalon so far as well as Chahbek Village and Tihark Orchard. Nolani was definitely the worst so far. I got in PuG after PuG today and we just never made it. Finally I got in a group with a monk, an SS necro, and a warrior (I'm a Mesmer). We cleared it all easy up to the point where Rurik uses Stormcaller (which is the point I had been at about 10 different times that day). This is where Rurik goes on a rampage. We had all failed numerous times though and we were ready. After the cutscene, before Rurik charged, we managed to pull and kill a group of stalkers, which probably saved us big time in a minute. We were getting ready to try and pull another group, but then Rurik was down amongst them. We began fighting and three of us ended up dead. I don't remember who was still alive (I died casting Ineptitude on a Charr and he hit me and died) but they were alive with Rurik distracting the Charr. We all managed to get back up on our feet and I barely had any energy before we had to rush off and save Rurik again as he continued charging. After that initial battle, it is surprisingly simple as there are only small groups of 2 charr and then an Elementalist boss. Finally finished that and went on to hero/hench Borlis Pass
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Apr 22, 2007, 01:32 PM // 13:32
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#29
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Wilds Pathfinder
Join Date: Jan 2007
Location: Alberta
Guild: Charter Vanguard [CV]
Profession: Mo/
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Aurora Glade bonus. I'm having a terrible time trying to stay on top of the running waves.
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Apr 22, 2007, 01:44 PM // 13:44
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#30
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Wilds Pathfinder
Join Date: Oct 2005
Location: Belgium
Guild: none
Profession: N/E
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Quote:
Post your hardest Hard mode experiences!
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Dealing with the "I'm a tank, silly player, let's all cuddle up" AKA the new and improved Hard Mode Healer AI.
<.<
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Apr 22, 2007, 01:46 PM // 13:46
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#31
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Jungle Guide
Join Date: Apr 2005
Location: Hell. AKA Phoenix, AZ
Guild: The Gear Trick [GEAR]
Profession: W/A
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so far.... zen daijun. affclited yijo can wipe most the party in one spell >.<
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Apr 22, 2007, 01:56 PM // 13:56
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#32
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Ascalonian Squire
Join Date: Apr 2007
Guild: [PHO]
Profession: N/
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Err... Oh i know! when the henchies didnt move while the SH boss did 1500 damage to them!
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Apr 22, 2007, 02:31 PM // 14:31
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#33
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Krytan Explorer
Join Date: Dec 2006
Location: Stygian Veil
Guild: Shoop Da Woop [Lolz]
Profession: N/Mo
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For me Hardmode is nice, only the enemy's bonus is flawd, they are strong enough as it is and now they beat down my 4 man party like we are a pile of dust.
Ascalon in hard mode is fun, atleast the idea is but 2 groups of grawl quickly make you rethink and retreat. Remove the darn bonus, 4 man party size is nuts.
(Btw i know it's all about tactics and good spells, but still it's a pain doing it, i honestly thought the charr and all in ascalon would be lvl 20 instead of 6 and have some different skills and certainly no bonus )
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Apr 22, 2007, 02:47 PM // 14:47
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#34
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Furnace Stoker
Join Date: Feb 2007
Guild: Trinity of the Ascended [ToA] | Ex-Officer [TAM]
Profession: W/
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Gates of Kryta...Got right to the end with heros and henchies, thinking that it was going well, met up with justicar hablion(i think he's lvl18) and got told to clear the area of mosters.
After the cutscene i get a bad case of lag, and can only watch in horror as Hablion charges alone, into a group of lvl22-24 undead of all kinds and grasping ghouls. Two seconds later he totally PWNED and the message 'Your party was defeated' flashes up on the screen...
Damn sucidal NPCs!!!!
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Apr 22, 2007, 02:48 PM // 14:48
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#35
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Dreadnought's Drift...
Need i say more? Our party got wiped TWICE by the same mob of Blessed Griffons. The Balth Aura + Symbol of Wrath spam vs balled up morons (hench) flattens them so fast...
Then once we reached the first Stone Summit mob... well, 12 of them? Need to say i just gave up.
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Apr 22, 2007, 03:05 PM // 15:05
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#36
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Krytan Explorer
Join Date: Apr 2006
Profession: A/
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Quote:
Originally Posted by Draco Angelus
well i've never had it this bad in a good while, I decided to try a vanquish somewhere, I wanted to wurmpwn so I chose Sulfurous wastes.
Everything went fine, took a bit longer since i avoided some mobs to get the hunt for them first, anyway, lastly I take out the necro uberboss up in the north, thinking that's the last of em.
errr, no.....check the pic
click here for ultimate LAMENESS
So it turns out i had to Jundu smash a friggin pillar to GET there, and I killed everything allready!!! no Ardenaline possible!!!!
3 friggin monsters......ARGH!!!
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ur not the only one!!!
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Apr 22, 2007, 03:10 PM // 15:10
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#37
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Krytan Explorer
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Wow, that is annoying. I'll have to keep that in mind when I clear the area.
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Apr 22, 2007, 05:51 PM // 17:51
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#38
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huh?
Join Date: Jun 2005
Location: Follow the rainbow, make a left and voila
Guild: Guildless
Profession: R/
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I think what's the most important is planning!! thinking ahead of time what you might run into, and ways to counter it.
We just did DoA, quad run (all 4 quests) on Hard Mode. It was long, took about 9 hrs, but I'm sure it can be done faster. Some of the party members were very experienced there, some were less, like me.
Planning ahead, being on the same page, sticking to a strategy has its rewards. If this can be done, I think mostly anything can:
[IMG][/IMG]
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Apr 22, 2007, 06:27 PM // 18:27
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#39
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Lion's Arch Merchant
Join Date: Aug 2005
Location: Tampa, Florida
Guild: Sticks and Stones
Profession: R/Rt
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The hardest part for me is getting my ranger in a group. Easy enough for my necro and monks, but the ranger gets no love.
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Apr 22, 2007, 06:30 PM // 18:30
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#40
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Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
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Bringing 4 people in a 8 person zone. It was big mistake since I didn't see the 4/8 thing on the party window.
Worst part is, I figured this out when I cleared half the map.
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